It's been a long time but here's a big update! It adds a lot of new things to play with and revamped some older systems. Enjoy!
ADDED
- Added new equipment
- Added new throwable items
- Added new themes
- Added new monsters
- Added new monster abilities
- Added gear set bonus feature
- Added new pre-load screen to warm up graphics
CHANGED
- Inventory screen has different graphics
- Savegames are not deleted if they are incompatible/corrupt (send them to me!)
- Some monsters have new passive abilities
- Bite and Scratch abilities now only apply Bleed if these attacks actually hit
- Hunter Cap now shows your beard when equipped as helmet
- Iceblock radius reduced
- Overall monsters have been slightly nerfed
- Merchant have slightly less items to sell
- Some monsters have their loot tables altered
- Interacting with empty objects now notifies you
- Changed the player gear graphic overview to a more compact one
FIXED
- Fixed crash during savegame
- Fixed crash during status effect update
- Fixed crash during loadgame for mana regeneration
- Fixed crash of audio manager trying to play an unloaded file
- Fixed crash when certain graphical values get mixed up
- Fixed crash when using unsupported characters during naming (e.g japanese)
- Fixed crash when trying to use an invalid favorite spell
- Fixed crash trying to use a gem for crafting that has an empty effect
- Fixed Crash Reporter not working/triggering
- Fixed player sometimes frozen when loading game
- Fixed player sometimes frozen when entering champion floor
- Fixed wrong mana values when loading game
- Fixed monster surprise triggering after they died
- Fixed monster sometimes doing additional effects on you, even if they miss
- Fixed monsters sometimes not getting hurt by hurting tiles (e.g campfire)
- Fixed monsters sometimes attacking you after they died the previous turn
- Fixed monsters properly using the Blind spell
- Fixed monsters sometimes trying to get double turns when they shouldn't
- Fixed monsters accidently giving you a free Throw achievement
- Fixed goblin parties not trying to kill themselves on campfires
- Fixed game not unsetting loadgame internal flag when making a new game
- Fixed game giving a free turn to monsters while the game was still loading a save
- Fixed memory issue of tiles trying to update when they aren't even in view
- Fixed some items showing wrong descriptions
- Fixed Key item using proper rarity values
- Fixed camera resets after the begin of player's turn if it has moved
- Fixed effects not loading properly in Wands/Staves
- Fixed boss doors occassionally being placed awkwardly
- Fixed status effects manager trying to update when there are no effects
- Fixed Strange Potions sometimes having the wrong effects
- Fixed a typo for certain gear graphics