Stay Safe

Update 0.57

[ffb_paragraph_0 unique_id=”34evmlpl” data=”%7B%22o%22%3A%7B%22gen%22%3A%7B%22ffsys-disabled%22%3A%220%22%2C%22ffsys-info%22%3A%22%7B%7D%22%2C%22text-is-richtext%22%3A%220%22%2C%22align%22%3A%22text-left%22%2C%22align-sm%22%3A%22%22%2C%22align-md%22%3A%22%22%2C%22align-lg%22%3A%22%22%7D%7D%7D”][ffb_param route=”o gen text”]The update is finally out! It changes inventory management and creates an overall better experience for the game. Monsters are a bit smarter and most of them have new tricks up their sleeve! We’re inching towards release![/ffb_param][/ffb_paragraph_0][ffb_heading_0 unique_id=”34evrnnc” data=”%7B%22o%22%3A%7B%22gen%22%3A%7B%22ffsys-disabled%22%3A%220%22%2C%22ffsys-info%22%3A%22%7B%7D%22%2C%22text-is-richtext%22%3A%220%22%2C%22tag%22%3A%22h4%22%2C%22align%22%3A%22text-center%22%2C%22align-sm%22%3A%22%22%2C%22align-md%22%3A%22%22%2C%22align-lg%22%3A%22%22%7D%2C%22a-t%22%3A%7B%22typography%22%3A%7B%22text-align%22%3A%22left%22%7D%7D%7D%7D”][ffb_param route=”o gen text”]ADDED[/ffb_param][/ffb_heading_0][ffb_list_0 unique_id=”34evnggf” data=”%7B%22o%22%3A%7B%22gen%22%3A%7B%22ffsys-disabled%22%3A%220%22%2C%22ffsys-info%22%3A%22%7B%7D%22%2C%22lst%22%3A%7B%22list%22%3A%7B%220-%7C-list-item%22%3A%7B%22list-item%22%3A%7B%22one-text%22%3A%7B%22item-text-is-richtext%22%3A%221%22%7D%7D%7D%7D%7D%2C%22blank%22%3A%22null%22%7D%7D%7D”][ffb_param route=”o gen lst list 0-|-list-item list-item one-text item-text”]

  • Added context menus to inventory
  • Added throwing mechanic (for monsters, too)
  • Added new music
  • Added throw info on item descriptions
  • Added monster-specific throwables
  • Added new monster abilities
  • Added new mana regeneration/usage effects
  • Added new floor cycle info UI
  • Added new sfx for various abilities
  • Added experimental Discord achievement, more in the future

[/ffb_param][/ffb_list_0][ffb_heading_0 unique_id=”34evs334″ data=”%7B%22o%22%3A%7B%22gen%22%3A%7B%22ffsys-disabled%22%3A%220%22%2C%22ffsys-info%22%3A%22%7B%7D%22%2C%22text-is-richtext%22%3A%220%22%2C%22tag%22%3A%22h4%22%2C%22align%22%3A%22text-center%22%2C%22align-sm%22%3A%22%22%2C%22align-md%22%3A%22%22%2C%22align-lg%22%3A%22%22%7D%2C%22a-t%22%3A%7B%22typography%22%3A%7B%22text-align%22%3A%22left%22%7D%7D%7D%7D”][ffb_param route=”o gen text”]CHANGED[/ffb_param][/ffb_heading_0][ffb_list_0 unique_id=”34evq367″ data=”%7B%22o%22%3A%7B%22gen%22%3A%7B%22ffsys-disabled%22%3A%220%22%2C%22ffsys-info%22%3A%22%7B%7D%22%2C%22lst%22%3A%7B%22list%22%3A%7B%220-%7C-list-item%22%3A%7B%22list-item%22%3A%7B%22one-text%22%3A%7B%22item-text-is-richtext%22%3A%221%22%7D%7D%7D%7D%7D%2C%22blank%22%3A%22null%22%7D%7D%7D”][ffb_param route=”o gen lst list 0-|-list-item list-item one-text item-text”]

  • Mage class nerfed 25% magic stat
  • Defender class buffed 25% strength stat
  • Defender class nerfed 25% magic stat
  • More items are deconstructible now, including leather helmets, bows and spears
  • Increased overall droprates for items
  • Floor UI has changed graphics
  • Some monsters resist new effects
  • Some monsters have their stats adjusted
  • Adjusted Iceblock radius/range
  • Removed minimap background graphic
  • Status effects now shown in damage floaties where applicable
  • Campfire now does more damage, health appropriate
  • Increased overall gear durability
  • Scared monsters seem less worried now
  • Adjusted champion’s stat growth
  • Most monster abilities try to fuzzy target you less (i.e more direct hits)
  • Various game graphics have been updated, e.g equip/fav icons and mana

[/ffb_param][/ffb_list_0][ffb_heading_0 unique_id=”34evse1r” data=”%7B%22o%22%3A%7B%22gen%22%3A%7B%22ffsys-disabled%22%3A%220%22%2C%22ffsys-info%22%3A%22%7B%7D%22%2C%22text-is-richtext%22%3A%220%22%2C%22tag%22%3A%22h4%22%2C%22align%22%3A%22text-center%22%2C%22align-sm%22%3A%22%22%2C%22align-md%22%3A%22%22%2C%22align-lg%22%3A%22%22%7D%2C%22a-t%22%3A%7B%22typography%22%3A%7B%22text-align%22%3A%22left%22%7D%7D%7D%7D”][ffb_param route=”o gen text”]FIXED[/ffb_param][/ffb_heading_0][ffb_list_0 unique_id=”34evqsli” data=”%7B%22o%22%3A%7B%22gen%22%3A%7B%22ffsys-disabled%22%3A%220%22%2C%22ffsys-info%22%3A%22%7B%7D%22%2C%22lst%22%3A%7B%22list%22%3A%7B%220-%7C-list-item%22%3A%7B%22list-item%22%3A%7B%22one-text%22%3A%7B%22item-text-is-richtext%22%3A%221%22%7D%7D%7D%7D%7D%2C%22blank%22%3A%22null%22%7D%7D%7D”][ffb_param route=”o gen lst list 0-|-list-item list-item one-text item-text”]

  • Fixed looting stacks
  • Fixed treasure sprite sometimes disappearing after opening it
  • Fixed enemies sometimes attacking dead creatures
  • Fixed prison barrel sometimes being locked
  • Fixed starter spells sometimes being illegible
  • Fixed audio manager improperly saving values, resetting it
  • Fixed missing icons for eventlog in some occassions
  • Fixed item descriptions for recipes
  • Fixed potion discovery not saved with quick save
  • Fixed some status effects still affecting a dead creature
  • Fixed elemental essence losing value after save game load
  • Fixed crafting window element tinting
  • Fixed missing sprite for stairs in some themes
  • Fixed resurrection spell now actually targetting corpses
  • Fixed boss door placement sometimes out of place, inaccessible or too accessible
  • Fixed slime balls sometimes wrong mana/health healing info
  • Fixed strange delay when an enemy broods off-screen
  • Fixed event spam when player is frozen and tries to use ranged weapon
  • Fixed CrashReporter now finally reporting logs again, sorry about that
  • Fixed bosskeys being destroyed if the corpse that holds it is destroyed
  • Fixed Teleport and Summon spells properly targetting by monsters now
  • Fixed some combat messages triggering multiple times, or in redundance

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