This updates focus more on the stability of the game and the ways to play it. Although it adds a bunch of new things to play with, it also changes a lot more to be more balanced and a stable experience.

ADDED

    • Added Borderless graphic option
    • Added new spells and abilities
    • Added new new trap
    • Added elemental icons to gear
    • Added little thank-you to Settings window
    • Added new items
    • Added stacking items functionality
    • Added multi-use functionality
    • Added new themes
    • Added new music
    • Added new crafting complete window
    • Added new NPC avatars
    • Added rebind for screenshot
    • Added F1-F12 to rebindable key options

CHANGED

    • Change overall floor layout. Champs before shops! 
    • Only one crowned enemy per map allowed
    • Some spells have their max range nerfed
    • Some monsters have new resists
    • Some monsters have new spells
    • Goblins now try harder to avoid campfires
    • Some monsters now resist knockbacks
    • Some monsters have new loot
    • Twitter tweeting now only happens at victory
    • Monsters are slightly weaker
    • Some notifications don't stall the game anymore
    • Wands and some other items inherit their elemental info as their base element
    • Some game texts have been adjusted to better communicate info
    • Added some new controller button icons for button sequence
    • Regular traps now has a chance to inflict bleeding
    • Some spells have a higher effectiveness
    • Going game over now deletes your quick saves!
    • Deconstruction has higher yield rates
    • Gem crafting now always includes the effects of involved items
    • Crafting items when inventory full will now just drop it on the floor
    • Deconstruction when inventory full will now just drop it on the floor
    • Daggers are have slightly better stats overall
    • Status effects no longer try to apply if their target is actually dead
    • Champs now gain their proper sight bonus from class
    • Merchants have bit more items to sell
    • Electric abilities don't stun anymore if their target is frozen
    • Gem crafting now actually deletes all the involved items!
    • Default keybind buttons for screenshot and recast are swapped
    • Changed some window graphics
    • Some enemies leave behind different type of corpse
    • Save statue has a different graphic
    • Dragon eggs no longer show in nearby list (declutter)
    • Certain skills do no not trigger a turn's end, allowing another go
    • Some items may now display their consuming effects
    • Some gear can now be deconstructed
    • Scared monsters may occassionally fight back anyway
    • Champ are similarly powerful as real players, degrading over time

FIXED

    • Game freeze after crafting
    • Invisible poison trail no longer appears invisible
    • Game crash sometimes on crafting gems
    • Fixed wrong sound effect in settings window
    • Fixed no text no achievement notification
    • Fixed sound effect spam on virtual keyboard
    • Fixed ability to have long names using virtual keyboard
    • Fixed levelling achievement triggering properly now
    • Fixed a potential crash when some effects are non existent
    • Fixed a visual glitch where creatures appear elsewhere after knockback
    • Fixed discord functionality working again (sorry, guys)
    • Fixed fourth healing item not adding to Defender class
    • Fixed still able to cast magic after losing spellbook
    • Fixed damage popups clear when starting new game
    • Fixed game crash when trying to render class for your personal champs
    • Fixed missing 2hander info for item in loot window
    • Fixed monsters unable to recall their last cast spell
    • Fixed sometimes game crash when player levels up while loading save game
    • Fixed highscore crashing game when keys use unknown icons
    • Fixed defender class starting with a default spell
    • Fixed crafting sometimes using too many items in requirements
    • Fixed Wands having some weird empty space in the name
    • Fixed some item name typos
    • Fixed intro music triggering properly
    • Fixed recipes not being properly included in save game (sorry  guys)
    • Fixed save games not properly loading your mana
    • Fixed creation screen sometimes saving values from a previous attempt
    • Fixed ability to change the character creation setting right as it fades out
    • Fixed virtual keyboard resetting will by default display random hero name