Adding a couple of new things to add another layer of complexity as well as some quality of life changes. This update was all about adding bit more to play with!

ADDED

    • Added 6 new gear pieces.
    • Added 4 new basic weapons.
    • Added 3 new spells.
    • Added 2 new status effects to deal with.
    • Added a quick hotkey for re-casting last spell.
    • Added true local leaderboards, including seed view.

CHANGED

    • Changed support spell text to better communicate what it does.
    • Reduced mana regeneration chance.
    • Increased profanity filter list (come on, guys, stay safe).
    • Fixed a few typo's on items and effects.
    • Tweaked many texts regarding status effects.
    • Changed spell rank values.
    • Reduced overall spell damages.
    • Discovering and learning spells permanently will now show in event log.
    • Local leaderboard is now the default screen when going to leaderboards.
    • Improved texts to guide player through gem crafting window.
    • Circlets can now be deconstructed.
    • Invisibility spell now has ranks.
    • Some monsters have new loot.
    • Prison Guards health is decreased.

FIXED

    • Fixed keybinds no longer being confused when an update adds new keys.
    • Fixed left shift working as intended during character naming process.
    • Fixed a crash when looking at small clutter on the floor.
    • Fixed monsters invisible when knockbacked or reappearing from fog of war.
    • Reduced memory usage slightly.
    • Fixed gem damaging to only happen in appropriate situations instead of always.
    • Fixed crafting recipe list now show quantity result, too.
    • Fixed some status effect texts when using on self.
    • Fixed corpse pile naming entity.
    • Fixed monsters still somehow seeing targets despite invisibility.
    • Fixed spells not taking into account when user is under influence of Magic Up/Down.
    • Fixed Cure spell now only removing debuffs instead of everything.
    • Fixed controls info UI overlapping minimap after certain floors passed.
    • Fixed a potential bug when less than 5 resolutions are available.
    • Fixed a potential bug where player cannot exit Smith's UI after a certain condition.
    • Fixed a bug where button/key icons were named wrong, resulting in a crash.
    • Fixed Circlet using wrong icon.
    • Fixed a potential bug when crafting a gem under special circumstances.
    • Fixed some UI still showing "Pick a file" when this option is disabled.