August 14, 2019
A roguelike survival adventure with an ever changing world
Break out the deep prison and escape this subterranean dungeon 35 floors underground.
Each play session is different, explore every inch of the map for precious loot, trinkets and gems with added effects to help you on your journey to the top.
Find magic scrolls and unleash strange powers upon your enemies or yourself. Use scrolls often to learn them permanently, casting them from your own spellbook instead!
Battle you way through each floor using a variety of ranged and melee weapons or spells. Over 50+ different creatures to encounter, coming at you with evil intent.
Create better gear, tools, arrows for your bows and more. Craft a variety of items to increase your odds at surviving, or even to make a little coin.
The project started in January 21st 2018 as a testbed to expand the functionality of the custom engine framework, Okay Framework. Stay Safe was originally planned to only feature audio and graphics tests.
It grew it complexity and, with the help of the Yellowcake Games team, became more polished over time.
The project became available on itch.io in April 2019, the Discord store in May 2019 and the Steam version was confirmed in June 2019. The game exits beta in August 2019 and is considered the 1.0.
- Nintendo Switch eShop
North America and Europe/Australia
- itch.io Page
The original page with downloads at https://lancelol.itch.io/stay-safe.
- Steam Store
The store page to get Stay Safe for Steam, view store.
Yellowcake Games has a community, where Stay Safe is also discussed.
Lance KrasniqiBusiness Lead / Developer
Viktor Trisjin3D Artist
We're a Dutch independent games studio consisting of Lance Krasniqi, Joram Wolters and Viktor Trisjin We're based out of Utrecht, the Netherlands.
Press / Business contact:
based on presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks