Dashing Dodgems is a fast-paced online and offline multiplayer-focused game about destroying cities and friendships. Players control an arcade-style bumper car in a fully destructible environment in a variety of game modes across 20 maps set in four different themes. It features a colorful hand-textured artstyle lovingly crafted by award-winning artists and a custom soundtrack by an award-winning game music composer.
In it, up to four players in local multiplayer or eight players online try and bump eachother into the water whilst the map shrinks around them.
Fully destructible environment
Everything in the environment, including the ground itself is destructible.
Players can play through a series of challenges and scenario's to unlock more levels.
Local & Online multiplayer
Dashing Dodgems is made with local multiplayer in mind, but has Steam Remote Play together enabled and will feature matchmaking based online multiplayer.
The main gamemode is Free For All, where the main objective is to knock other players into the water until one is the last one still driving around.
Other game modes will be anounced later.
Four themes, twenty maps
The game has twenty maps divided over four themes. There is a city theme, a Victorian theme, a Science Fiction theme and a rural - anthromorphic theme.
The environment will feature many hazards that enable more thoughtful play. These include bumpers, oil slicks, freeze rosters and more.
During a homebrew gamejam on January 21st 2017, Dashing Dodgems (titled Super Bump Rider at the time) was conceived and prototyped.
The prototype was swiftly demonstrated to an audience, and after positive feedback production was started in earnest in October 2017.
- Joram's Twitch
Livestreaming channel where part development and part fun can be viewed at twitch.tv.
Lance KrasniqiBusiness Lead / Developer
Joram Wolters2D Artist / Game designer
Viktor Trisjin3D Artist
Rik Nieuwdorp - ClaynoteMusic & Sound
We're a Dutch independent games studio consisting of Lance Krasniqi, Joram Wolters and Viktor Trisjin We're based out of Utrecht and are currently working on Dashing Dodgems, A local multiplayer battle-game for consoles.